About Time to Strike
Time to Strike is an indie bullet hell roguelike game developed by Ravernt. It emphasizes creating “busted” or overpowered builds by collecting powerful weapons, applying whacky mods to them, and uncovering wild synergies that can break the game’s balance in fun ways. Drawing inspiration from games like The Binding of Isaac for its item synergies and Vampire Survivors for its streamlined gameplay, runs are designed to be quick and experimental.
How to play
Time to Strike follows roguelike structure: each run involves progressing through a series of arenas (typically up to 20 rooms), defeating waves of enemies, minibosses, and final bosses while dodging bullet patterns in a bullet hell fashion. The goal is to survive and complete the run, earning coins and unlocks for future attempts.
Controls
- Movement: W.A.S.D keys
- Aiming and Shooting: Use the mouse to aim, left-click to fire your weapon or perform attacks