About CircloO 2
CircloO 2 is a physics-based puzzle platformer developed by Florian van Strien, serving as the sequel to the original CircloO game. It combines elements of ball-rolling mechanics with challenging puzzles, where players navigate a minimalist environment filled with circular structures and obstacles. The game features 24 levels, each introducing new mechanics such as bridges, traps, jumps, and tunnels, with increasing difficulty. A guitar soundtrack by Stijn Cappetijn accompanies the gameplay, enhancing the experience.

How to play
In CircloO 2, you control a small ball (often referred to as a rock) inside a larger circular arena. The primary objective is to collect all the smaller white circles scattered throughout each level to expand the playable area and ultimately complete the level. Each level is divided into sections, and collecting a circle reveals the next part by growing the surrounding circle

Controls
- Use the left and right arrow keys or A/D keys (or WASD) to roll the ball left and right.
- Press Esc to open the menu.
- There is no dedicated jump button, instead, build momentum by rolling back and forth to gain speed, allowing the ball to hop over obstacles or up ramps using physics and gravity